Choosing pseudorandom number generator for use with path tracing

I.Y. Sesin, V.V. Nechaev


This article covers a set of requirements that allow for picking pseudorandom number generator (PRNG) best suited for use in implementations of a rendering method known as path tracing. The set of requirements and recommendations is aimed towards this particular application, and tries to outline issues specific to path tracing as well as avoiding generic problems with PRNGs. 

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